3D Trend Forecast: Peclers Paris & Substance 3D

Peclers Paris & Substance 3D: A Masterclass in Material Storytelling

The intersection of trend forecasting and 3D artistry is where innovation truly sparks. In a captivating project, Peclers Paris, a trend forecasting agency, collaborated with Adobe Substance 3D to visualize future design directions. The result? A stunning concept headset that showcases the power of texture, detail, and material storytelling.

The project meticulously takes us through the design journey, from initial conceptualization to the final application of materials. It’s a deep dive into how forward-thinking design can be brought to life using cutting-edge 3D tools. Maximilien Vert handled the headset colorway texturing, ensuring each shade and tone perfectly aligned with the envisioned aesthetic.

In their latest video, the creator dives into the Peclers collection for Substance 3D Assets, demonstrating the creation of a concept headset and highlighting the nuances of texture, detail, and material application. It’s a fascinating look behind the scenes.

Video via YouTube Channel

Tools of the Trade

The creation of this headset leveraged a powerful suite of software:

  • Substance Painter and Designer: For crafting intricate textures and materials.
  • Unreal Engine 5.4: Used for rendering and creating the final cinematic presentation with Sequencer.
  • Substance 3D Asset Library: Providing a rich source of 3D models and resources.

Diving Deeper into the Design Process

The video showcases how Substance 3D tools facilitate a seamless workflow, allowing artists to experiment with different materials and textures in real-time. This iterative process is crucial for refining the design and ensuring it aligns with the overarching trend forecast. The use of Unreal Engine 5.4 further elevates the project, providing stunning visuals and a cinematic quality that truly brings the headset to life.

The 3D models used in the project were sourced from the Substance 3D Asset Library (External Link), showcasing the vast resources available to artists using Adobe’s ecosystem.

More details about the project can be found on ArtStation (External Link).

For additional insights, check out the Adobe Blog (External Link) where the collaboration is discussed in detail.

This project exemplifies how agencies like Peclers Paris are leveraging Adobe Substance 3D to translate trend forecasts into tangible, three-dimensional concepts. It’s an inspiring demonstration of the potential for 3D artistry to shape the future of design.

Source:
Ronan Mahon Art – Peclers x Substance 3D – Headset