Unlock your concept art potential with the Complete Concept Art Training Bundle Encore! Learn from Learn Squared’s pros, master essential skills, and create stunning visuals using industry-standard software.
The Complete Concept Art Training Bundle Encore from Learn Squared offers artists of all levels a chance to expand their skills and create amazing concept art. This bundle features courses covering everything from the basics to advanced techniques in software like Photoshop, Blender, Unreal Engine, and ZBrush.
The Key Highlights
Dive into the world of game-ready designs with Concept Art for Video Games. Taught by AAA concept artist Daniele Solimene, this course offers innovative techniques for industry-standard project pipelines, with adjustable difficulty levels to suit your learning pace.
“Concept Art for Video Games” via Learn Squared.
Master the art of environment creation with Environment Concept Art. Acclaimed artist Pablo Dominguez shares his process for building large, detailed environments using ZBrush. Learn to create expansive city views, intricate assets, and fully animated scenes.
“Environment Concept Art” via Learn Squared.
Unleash the power of Unreal Engine 5 with Concept Art in Unreal Engine 5. Concept artist Ellie Cooper reveals her workflow for creating concept art using UE5, from initial sketches to finalized portfolio pieces, harnessing Nanite and Lumen.
“Concept Art in Unreal Engine 5” via Learn Squared.
Continue your artistic journey with Dynamic Concept Art II, taught by Louis Laurent. Rethink your approach to creating concept art, embrace the creative process, and create beautiful art with uninhibited flow.
“Dynamic Concept Art II” via Learn Squared.
Learn to create captivating and lifelike worlds with Environment Design. Industry-leading artist Gaelle Seguillon teaches her process, including eye-catching sketches, photobash techniques, building scenes in Blender, and realistic rendering with Octane.
“Environment Design” via Learn Squared.
Learn modern concept art techniques to create dynamic concept art keyframes using Blender and Photoshop in his unique style, taught by AAA video game concept artist Romain Jouandeau, in Visual Storytelling.
“Visual Storytelling” via Learn Squared.
Design characters for films, games, and TV shows with Designing Better Characters. Renowned designer Wokkie Gort teaches professional workflows, covering fundamentals, prop development, and keyframe illustration.
“Designing Better Characters” via Learn Squared.
Adam Middleton teaches how to master the art of weaving narrative depth and realistic detail into every aspect of your costume designs, elevating them to an expert level of lived-in authenticity in Grounded Costume Design.
“Grounded Costume Design” via Learn Squared.
Unlock entirely new possibilities in your art with Dynamic Concept Art I. Professional concept artist Louis Laurent’s fluid process helps you harness happy accidents to create beautiful and unique works using 2D and 3D techniques.
“Dynamic Concept Art I” via Learn Squared.
Naughty Dog lead concept artist Aaron Limonick provides a live demonstration of his creative process and answers audience questions in Armada Concept Art.
“Armada Concept Art” via Learn Squared.
The Complete Library:
- Hard Surface Design: Learn to build hard surface props of any size with guidance from Lars Sowig, covering blocking, modeling, texturing, and rendering.
- Vehicle Concept Art: Elevate your workflows by generating simple 3D assets, arranging them for dynamic compositions, and using them as a base for detailed concept art, taught by Pablo Dominguez.
- 2D Sequence Illustration: Quickly lay down compelling compositions and capture entire stories in dynamic paintings with Patrick O’Keefe’s tricks.
- Concept Art Hacks: Improve your art in sketching, 3D workflows, and digital painting with Steve Wang’s simple tricks.
- Production Concept Art: Build major production assets following a professional brief with Jan Urschel, covering architecture, design, and visualization.
- World Building: Create unique worlds from the ground up with Paul Chadeisson’s 2D to 3D workflow, including sketching, photobashing, environment painting, sculpting, and rendering.
- Intro to 3D Concept Design: Construct stunningly complex concept designs using various techniques with Jama Jurabaev.
- Futuristic Character Design: Design futuristic characters with Maciej Kuciara, from sketching to final render, solving design challenges with speed.
- Narrative Concept Art: Communicate narrative ideas using Photoshop and painting techniques with Jama Jurabaev, focusing on creativity.
- 3D Sequence Illustration: Create 3D worlds, tell dynamic stories, and streamline your creative process with Nick Hiatt.
- Concept Architecture: Create breathtaking architectural concept images with Maxim Zhestkov’s tools and techniques in Cinema 4D, Arnold Renderer, and Photoshop.
- Cinematic Concept Design: Create stunning cinematic images from start to finish with John Sweeney, covering film analysis, photoshoots, and 2D/3D workflows.
- Concepting in ZBrush: Create complex characters and props for films and games with Alex Figini, using ZBrush, Marvelous Designer, and Keyshot.
- Intro to Environment Painting: Construct environment paintings using 2D and 3D techniques with Maciej Kuciara, starting with art and architecture foundations.
- UI and Data Design for Film: Create production-ready UI and data elements for Hollywood films with Ash Thorp, from client brief to final render.
- Quick Concepts in Unreal: Create real-time concept art in Unreal Engine 5 with Ellie Cooper, from sculpting hero assets in ZBrush to assembling a full scene.
Don’t miss out on this incredible opportunity to elevate your concept art skills.
Source:
humblebundle – The Complete Concept Art Training Bundle Encore