Behind the Scenes: Porsche 911 GT3 RS CGI Short

Witness Alessandro Tagliabue’s incredible journey creating a photorealistic Porsche 911 GT3 RS CGI animated short. This inspiring project showcases his hard surface expertise using Maya, Unreal Engine, and Substance Painter, providing valuable insights into automotive visualization workflows.

Journey into Automotive Excellence: Porsche 911 GT3 RS

Prepare to be captivated by the stunning work of Alessandro Tagliabue, an emerging talent who began his 3D journey at Side Academy in 2023/2024, now specializing in hard surface modeling. Alessandro’s personal school project, a CGI 3D animated short featuring the iconic “Porsche 911 GT3 RS,” is a testament to his dedication and skill. Shared originally via The Rookies, this project offers an inspiring look into the meticulous workflow required to bring a high-fidelity automotive piece to life. You can watch the full animated short below:

CGI 3D Animated Short: "Porsche 911 GT3 RS" by Alessandro Tagliabue | The Rookies
CGI 3D Animated Short: “Porsche 911 GT3 RS” by Alessandro Tagliabue | The Rookies – The Rookies

The Artistic Journey and The Rookies Platform

Alessandro’s project, featured on The Rookies, highlights the incredible talent fostered within their community. The Rookies, founded in 2010, serves as a vital hub for non-professional digital artists passionate about film, games, animation, and more. It provides a platform for artists like Alessandro to showcase their work, learn new skills, and connect with peers. Learn more about The Rookies mission here.

Crafting the Porsche 911 GT3 RS: A Workflow Breakdown

Alessandro primarily leveraged Maya and Unreal Engine throughout this challenging project. His methodical approach to creating the Porsche 911 GT3 RS reveals invaluable insights for aspiring automotive artists.

Exterior and Interior Details

His workflow began with the car’s exterior, focusing on establishing the basic shape and proportions before meticulously adding intricate details. The true challenge emerged with the interior, demanding careful attention to complex proportions and diverse shapes. After refining the model, Alessandro proceeded with UV mapping and rigging, preparing the asset for export.

Texturing and Materials

In Unreal Engine, Alessandro completed a modular rig and applied an Automotive Material for the car’s primary texture. The custom decals and stickers adorning the Porsche were crafted using Substance Painter, adding a layer of personalized detail. Furthermore, he developed a custom material for the wheels, incorporating a specific Michelin side tire texture to enhance realism.

Environment and Cinematography

The environment for the short was based on Andrew Svanberg Hamilton’s ‘Rural Australia,’ with Alessandro adjusting settings and lighting to align with his creative vision. He then animated the cameras, carefully selecting angles to capture the vehicle’s dynamic essence. Utilizing a “car rig rail” for the car’s movement, he also designed custom moving cameras to create a truly cinematic experience. The final touch involved synchronizing the clips with the rhythm of the song “Slowride” by Infraction before rendering the complete scene, a process that took nearly eight hours.

Alessandro’s dedication and technical prowess shine through in this remarkable project, offering an inspiring look at what aspiring 3D artists can achieve. For more amazing creative work, you can always discover more inspiring projects and workflows or dive deeper into Unreal Engine content here at CGEcho.

Source:
CGI 3D Animated Short: “Porsche 911 GT3 RS” by Alessandro Tagliabue | The Rookies

Scroll to Top