Discover the art of creating captivating low poly 3D game environments using Blender and Unreal Engine 5. This timelapse guides you through designing stylized landscapes, exporting assets, and optimizing your workflow for stunning results.
Dive into the world of 3D game art with a new tutorial by Rafał Urbański of brainchildpl, focusing on creating a vibrant, stylized low-poly 3D environment using Blender and Unreal Engine 5 (UE5). This guide is perfect for artists looking to master the creation of eye-catching game assets and environments. The model designed in this video can be exported from Blender to Unity, Unreal Engine 4, and Unreal Engine 5.
Video via Rafal Urbanski
Creating Low-Poly Environments
The tutorial begins with an overview of the entire creation process, from initial Blender modeling to final touches in UE5. Rafał Urbański emphasizes the importance of a stylized, colorful approach to make the environment visually appealing. The video showcases how to create various elements, including trees, cliffs, and other landscape features, all optimized for game engines.
One of the key highlights of the tutorial is the focus on creating low-poly trees specifically for Unreal Engine 5. The creator demonstrates effective techniques for modeling trees in Blender, ensuring they maintain a stylized look while remaining efficient for real-time rendering in game environments. He also touches upon exporting these assets to different game engines, including Unity and Unreal Engine 4.
Workflow and Techniques
Rafał Urbański’s approach involves a combination of speed modeling and detailed texturing to achieve a balance between efficiency and visual quality. The video references several other tutorials (see the video description) that delve deeper into specific techniques, such as creating stylized grass, rocks, and flowers using Substance Designer, and exporting seamless FBX meshes from Substance Designer to Blender.
For those interested in expanding their skills, the creator’s YouTube channel offers a wealth of additional resources. Playlists dedicated to 2D & 3D game art videos and procedural texturing workflows using Substance Designer provide comprehensive learning opportunities. These resources cover a range of topics, from creating fantasy weapons and props to designing game-ready textures.
By following Rafał Urbański’s tutorial and exploring the additional resources mentioned, artists can gain valuable skills in creating stunning low-poly 3D game environments. The combination of Blender and Unreal Engine 5 offers a powerful workflow for bringing stylized visions to life.
Source:
brainchildpl – 3D Game ENVIRONMENT | Blender & UE5 | 3D Stylized Illustration