Xane Studios’ DivineCut v4.0 transforms Blender cloth simulation with a vast array of new garments, intuitive interaction tools like ‘pinchers,’ seamless layering, and powerful export options, making character dressing easier and more dynamic than ever.
In the vibrant world of 3D content creation, tools that streamline complex processes are invaluable, especially when it comes to intricate details like clothing. Enter DivineCut, a powerful add-on for Blender, and its latest iteration, v4.0, brought to us by the innovative minds at Xane Studios. This update isn’t just an incremental step; it’s a giant leap forward, offering a suite of features designed to make character dressing and cloth simulation more intuitive, efficient, and creatively liberating for Blender artists.
The creator of DivineCut has consistently pushed the boundaries of what’s possible within Blender, and this version truly showcases their dedication to enhancing the user experience. Whether you’re designing for games, animation, or architectural visualization, DivineCut v4.0 offers tools that can dramatically speed up your workflow and elevate the realism of your projects.
DivineCut v4.0 Feature Reel (Smart Cloth Generator for Blender) by Xane Studios
Expanded Garment Generation: A Wardrobe at Your Fingertips
DivineCut v4.0 significantly expands its clothing generation capabilities, now offering an impressive array of garment types. Gone are the days of a simple list view; the video showcases a new icon-based system that makes selecting your desired attire a breeze. From elegant dresses and gowns to practical trousers, stylish crop tops, versatile vests, skirts, jumpsuits, camisoles, shirts, blazers, jackets, and even kimonos, the options are vast. The workflow remains straightforward: select your garment, choose a character, hit “new cloth,” and then precisely position points before making any sculpting adjustments. This intuitive approach allows artists to quickly prototype and refine clothing designs.
Revolutionary Cloth Interaction and Real-time Manipulation
One of the standout new features is the introduction of “pinchers.” This ingenious system allows users to select vertices on the cloth and snap them to primitive objects, effectively pinning the fabric to specific body parts or animating points freely. The creator explains that this pinning can be finely controlled with sliders and even unbindable from the character when needed, offering unparalleled flexibility in cloth animation. Furthermore, an experimental interactive mode allows for real-time manipulation and shaping of cloth. Imagine pinching and dragging cloth points, freezing them in mid-air for procedural shaping – all non-destructive, with a handy restore function. While noted as experimental, this feature holds immense potential for dynamic cloth design.
Seamless Layering, Fitting, and Collision Management
Addressing a common challenge in Blender, DivineCut v4.0 incorporates a robust layer collision system. This simplifies the often-tedious process of layering clothes, allowing you to assign layer numbers (from zero for the lowest to three for the highest, or an accessory layer). A base layer is reserved for the character or environmental objects, preventing erratic intersections. For perfect character fitting, the “adjust body” function creates shape keys, modifying the character’s mesh to accommodate garments like boots or high heels. Additionally, the “generate shoe collider” function tackles complex shoe geometry by creating a simplified, low-polygon collider, ensuring smoother interactions and preventing collision issues with clothing.
Enhanced Workflow, Quality, and Export Options
The update brings a wealth of quality-of-life improvements and powerful new functionalities:
- High-Res Duplicates: The “generate high-res duplicate” feature smartly separates the simulation mesh from a highly detailed mesh. This means you can add intricate details like holes or extrusions to your high-poly model without compromising the cloth simulation’s fidelity.
- Realistic Belts: “Simulate belts” introduces physics-based belt simulation with adjustable tightness, adding another layer of realism to your character’s attire.
- Edit Mode Tools: New tools like “fold faces” for thickening, “flip faces” for correcting inverted meshes, and “fix mirror” for applying mirror modifiers and re-unwrapping offer precise control during the editing phase.
- Faster Coloring & UI: A new color algorithm is integrated directly into the cloth, making coloring faster and eliminating the need for separate baking. The user interface has also been streamlined, with Divine physics and presets removed for a cleaner experience, and top generation is now about 30% faster.
- External Mesh Integration & Game Engine Export: “Make Divine” allows you to convert external meshes into Divine Cloth, granting access to all of its features like inflation and pinning. Crucially for game developers, “convert to keys” enables the conversion of cloth simulations to shape keys, facilitating easy export to game engines.
The Broader Impact: Democratizing 3D Fashion Design
Tools like DivineCut v4.0 exemplify how add-ons, built upon the open-source power of Blender, are democratizing high-quality 3D fashion and character design. What once required specialized, often expensive, software and extensive expertise is now becoming accessible to a broader audience of artists and independent creators. Xane Studios’ continued innovation means that even smaller studios or individual artists can achieve professional-grade cloth simulation and character dressing, pushing the boundaries of their creative projects without prohibitive barriers.
Get Started with DivineCut v4.0 Today!
DivineCut v4.0 is a monumental update that significantly enhances the capabilities of cloth simulation within Blender. The video clearly demonstrates the creator’s commitment to providing a powerful, yet user-friendly, toolset for 3D artists. With its expanded garment options, revolutionary interaction systems, and streamlined workflow, it’s an essential add-on for anyone serious about digital fashion and character design. Ready to elevate your Blender projects? You can find more information and purchase the add-on at the DivineCut v4.0 product page.
Source:
Xane Studios – DivineCut v4.0 Feature Reel (Smart Cloth Generator for Blender)