Story Framework 5: The Ultimate Template for Unreal Engine 5 Narratives

Dive into Story Framework 5 for Unreal Engine 5, a comprehensive template by Steven Mayer designed to simplify single-player interactive storytelling. This powerful tool offers robust features like dynamic cameras, task systems, and inventory, empowering developers to create captivating games efficiently.

Creating immersive, story-driven games can be a monumental task, but what if there was a robust solution to streamline the process? Enter Story Framework 5, a powerful and intuitive interactive story game template designed exclusively for Unreal Engine 5. Developed by the talented Steven Mayer, this framework is a game-changer for both seasoned developers and aspiring creators alike, aiming to inspire and simplify the design of captivating gameplay experiences.

Steven Mayer demonstrates the capabilities of this framework in a detailed full example level walkthrough. His walkthrough, played using an Xbox controller, highlights the seamless integration and user-friendly design of the template. He’s poured over six years of Unreal knowledge into this passion project, ensuring it’s not just a tool, but a comprehensive solution that he himself would use for building a story-driven game.

Story Framework 5 for Unreal 5 (Full Walkthrough)
Story Framework 5 for Unreal 5 (Full Walkthrough) – Steven Mayer

Unlocking Your Creative Potential

At its core, Story Framework 5 is powered by an Actor Component-based workflow, ensuring that core functionalities are not tied directly to the player controller or character. This modular approach offers incredible flexibility, making it easier to integrate into existing projects or build new ones from the ground up. The template boasts an impressive array of features, making it a comprehensive toolkit for any interactive narrative:

  • Native First Person & Third Person gameplay support out-of-the-box.
  • Seamless Gamepad integration with dedicated widget settings.
  • A Custom interaction Framework with a dual-method system for diverse player interactivity.
  • Customizable Quick Time Events driven through a single function.
  • A queue-based Task System for managing objectives.
  • A complete Dialogue System, derived from Blueprint Dialogue, perfect for rich lore building.
  • A modular slot-based Quick-Inventory System, handling item usage, combining, inspecting, and dropping.
  • A Full Dynamic Camera System with extensive customization for both First Person and Third Person views.
  • A Modular Main Menu to kickstart your project’s home screen.
  • Journal Entries for tracking important story elements.
  • A Custom Sequence Manager for easy control over in-game sequences.
  • Robust Saving & loading capabilities, covering player location, inventory, interacted actors, and more.
  • Includes free to use Meshes, Sounds, and other Assets.

Beyond the Basics: Updates and Community

The framework is continuously evolving, with significant updates like the 5.0 update introducing task, dialogue, and menu system overhauls, improved localization, and drastically reduced memory hitches. The 4.1 update added a “Story Choice” system, “Tutorial Popup” blueprints, and a “Cinema Crop” widget for cinematic black bars. You can view all previous update information and changelogs on the official documentation site.

Steven Mayer’s dedication to this project is evident, not just in its features but also in the strong community support. For assistance and to stay updated, join the VisOne Discord community. You can also find valuable tutorial videos on their YouTube Channel. For those interested in acquiring this powerful tool, Story Framework 5 is available on Fab.com, with reviews and questions also accessible on Orbital Market.

Real-World Applications

Story Framework 5 isn’t just a concept; it’s a proven solution already being utilized in commercial projects. Games like ENDS by Concrete Realms and Arcadian Days by Immersiv Games demonstrate the framework’s versatility and capability in bringing compelling narratives to life. By leveraging this template, developers can significantly cut down on development time, focusing more on unique storytelling and less on building core systems from scratch.

Whether you’re aiming to craft a sprawling RPG or a concise interactive experience, Story Framework 5 provides the foundation you need to bring your vision to life in Unreal Engine 5. Its comprehensive features, active development, and supportive community make it an invaluable asset for any game developer.

Sources:
Story Framework 5 for Unreal 5 (Full Walkthrough) – Steven Mayer
Story Framework 5 – Interactive Template – Fab.com

Source:
Steven Mayer – Story Framework 5 for Unreal 5 (Full Walkthrough)

Scroll to Top